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Buffalo Bad Ass: Forums
 


  Buffalo Bad Asses :: View topic - ZeniMax - The greedy...
 
ZeniMax - The greedy...

 
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GunClap
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PostPosted: Fri Dec 18, 2009 1:15 pm    Post subject: ZeniMax - The greedy... Reply with quote

As some of you may know, ID software was bought out by ZeniMax media in June of this year and already, they're throwing their weight.

http://androidandme.com/2009/12/news/id-software-frags-doom-quake-and-wolfenstein-ports-for-android/
It seems as though they have now demanded that all versions of Quake, Doom and Wolfenstein available for the Android phone OS be removed from the market due to copyright infringement. Regardless of the fact that the Doom engine is Open Source...

This is not that soon after Bethesda Softworks (the company that became ZeniMax) launched a lawsuit against Interplay over the Fallout series.
http://fallout.wikia.com/wiki/User_blog:Ausir/Interplay%27s_SEC_filing_on_the_lawsuit
This is a dark time in our history when good games and strong stories are getting destroyed by political babble and waste. It seems that Bethesda/ZeniMax are a particularly aggressive corporation with a determined agenda for profit. I just pray this doesn't affect the quality of gaming that enters the market. Project V13 (known to some as Fallout Online) looks promising, but if ZeniMax get their way, the entire thing might have to be reworked or scrapped...
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Weapon_NeXt
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PostPosted: Wed Jan 20, 2010 6:56 pm    Post subject: Reply with quote

Sounds like a problem I imagine. Though I already hated id Suckware shortly before the announcement of their buy-out, for their lack of customer service skills.

Then again, there's several things that have been hurting the video game industry badly, surprisingly we still get some good games being released though so the industry is still surviving.

Bad things affecting video games;
Walmart sitting-in on video game company meetings and telling the publishers/developers their requirements if they'll sell the game at their stores.

Big greedy publishers pushing developers around and making a potential seller into a train wreck.

For each copy of bad games like Grand Theft Auto series or Guitar Hero series that sells, that's another dollar vote to ruin the quality of the industry.

XBox 360, need I say more?

Midway games ignoring customers.
Epic Games ignoring customers.
Steam and it's bullying customers around with it's Product Key exploitation.


I also heard that 2009 marked a time in video gaming history that many big-time corporations in video games took a financial hit, while Nintendo who is always trying harder remained stable, and many independent game makers went on the rise. This start-of-a-trend will teach the big bullies a lesson! :)
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GunClap
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PostPosted: Thu Jan 21, 2010 4:00 am    Post subject: Reply with quote

Weapon_NeXt wrote:
This start-of-a-trend will teach the big bullies a lesson! :)


I'm right behind you on that one. I'm a programmer and I have a nasty tendency to develop apps under the GNU GPL v3 for everyone that do a lot of stuff that commercial software had a 'niche' in... One of my main projects at the moment is learning the XNA framework so I can blast out a completely scriptable RPG for FREE :D

Let's kick these game suppressors into touch. wtg
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